是由西班牙 公司出品的 模拟 。它是一款独立的模拟软件，可以计算真实世界中运动物体的运动，包括液体。 提供给艺术家们一系列精心设计的工具，如 模拟（液体和气体）、网格生成器、带有约束的刚体动力学、弹性、控制 行为的工作平台和波动、浮力（以前在RealWave中具有浮力功能）。你可以将几何体或场景导入RealFlow来设置 模拟。在模拟和调节完成后，将粒子或网格物体从RealFlow导出到其他主流3D软件中进行照明和渲染。
RealFlow is a fluid and dynamics simulator for the 3D industry, created by Madrid-based Next Limit Technologies. Currently at version 2014, the stand-alone application can be used to simulate fluids, water surfaces, fluid-solid interactions, rigid bodies, soft bodies and meshes. Victor Gonzalez, Ignacio Vargas and Angel Tena were awarded a 2007 Technical Achievement Award from the Academy of Motion Picture Arts and Sciences for the creation of the RealFlowapplication.
The technology uses particle based simulations. These particles can be influenced in various ways by point-based nodes, known as daemons, which can do tasks such as simulating gravity or recreating the vortex-like motion of a tornado. RealFlow can also simulate soft and rigid body collisions and interactions. The inclusion of Python scripting and C++ plug-ins allows users to program their own tools to improve RealFlow capabilities, adding control to most aspects of the RealFlow workflow including batch runs, events, daemons, waves and fluids.
plugin for 3ds Max 2008--2015 32&64bit